CS418 Spring 2015 Syllabus

DateTopicMaterialsAssignments
1/20 Image Formation Image Formation.pptx | Chapter 1
1/22 Graphics Systems OpenGL.pptx | Chapters 2,3 and 4 | 2-D Meshes MP1 Assigned
1/27 2-D 2-D Transformations.pptx | Chapter 5 | xform2d
1/29 3-D 3-D Transformational Geometry.pptx | Chapter 6
2/3 Hierarchical Modeling & Viewing Hierarchical Modeling.pptx | Viewing.pptx | Chapter 7 | Chapter 8
2/5 Projection & Stereo Perspective 3D.pptx | Chapter 9
2/10 Shading Lighting.pptx MP1 Due, MP2 Assigned
2/12 Clipping Clipping.ppt
2/17 Vertex Shaders Vertex Shader.ppt | glsl-teapot.zip
2/19 Exam 1
 
2/24 + 2/26 Images & Color Spaces Images.pptx | Color.pptx | Chapter 13
3/3 Rasterization Rasterization.pptx | Chapter 14
3/5 Texture Mapping Texture Mapping.ppt | Chapters 15 & 16
3/10 Texture Coordinates Texture Coordinates.ppt MP2 Due
3/12 Visibility Zbuffer.ppt | Shadows.pptx MP3 Assigned
3/17 Fragment Shaders Fragment Shader.ppt | phong.vs phong.fs
3/19 Exam 2

Spring Break

3/31 Bezier Curves Curves.ppt | How to make a teapot | Chapter 19
4/2
4/7 Polar Forms
blossoms.ppt
4/9 Subdivision Surfaces
Parametric Surfaces.pptx | Chapter 20
4/14 Meshes Meshes.ppt MP3 Due
4/16 Particle Systems Particle Systems.pdf
4/21 Skinning Skinning.pptx
4/23 Animation Animation.pptx | Quaternions.pptx | Polar Decomp.
4/28 Implicit Surfaces & Volumes Volume Solid Modeling.pptx | Alpha.pptx
4/30 Natural Modeling Fractal Modeling.pptx
5/5 Exam 3

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